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DOOM also works in Windows Notepad!

One of the most famous memes in the world of computing and video games, bringing the legendary DOOM game published by id Software in the early 1990s on the most disparate platforms, has reached a new height: a developer has managed to implement it in Windows Notebook! The game’s graphics are reproduced using traditional ASCII set characters – not the best from a gameplay point of view but the point is far from that.

Developer Sam Chiet claims it The game is responsive and interactive just like the original, running at 60fps, nothing less. All this was achieved without making any changes to the Windows source code. The method is not explained at the moment and the program is not available for download, but it will be soon. Do you have a theory how he did it? The general consensus is that each frame is captured by the game, converted to an ASCII table and then basically “copied and pasted” into Notepad 60 times per second. We wait for Chiet to confirm, but in the end it doesn’t matter: the real question is, will you be able to eliminate him in Nightmare mode? Speedrunner fans have already confirmed their determination to try their hand…

DOOM is probably the most well-rounded game in its history; It’s a result of his huge success at the time, but also the result of the foresight of id Software, who decided to release the source code for the graphics engine specifically to encourage the community of enthusiasts to tinker, experiment and eventually learn programming. With the ever-increasing power of microprocessors, and their proliferation in the most disparate products and gadgets, the past few years have seen truly formidable enterprises: from the Apple Watch to the Touch Bar on the MacBook Pro, from the keyboard key to the load test running through DOOM Eternal itself.

As for Sam Sheet, aka Samperson on his YouTube channel, he’s certainly no stranger to the weird and wacky projects of the computing world; In fact a month ago he posted a video telling us about the intent to revive the popular Kinect for Xbox 360 and Xbox One, which Microsoft has abandoned for years now.

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